presents
WORLD 6
Level 1
Right past the first pipe is some running room. Fly straight up to find a door. In the secret room, run and slide under the gaps in the upper passage to activate the P-switch, then retrace your steps to go back to the lower passage to collect the treasure.
Level 2
The 1-up in the L-shaped set of blocks is difficult to get. You need to jump down to the lower platform to catch it as it falls, you must be quick or the scrolling will move it out of your range otherwise.
Level 3
Throw a Koopa shell at the lone block in mid-air to cause it to grow a vine. Climb up to find a pipe with a Tanooki Suit. In this room if you fly up to the top left corner you cn smash through some blocks to get to a coin coin room. You can build up to speed to fly inside the room, then quickly exit and fly to the end of the stage.
Mini Fortress
If you grab the power-up, but are too slow to catch the moving platform again, you can jump from the block back to the left to land at the start. The platform will be there again.
There is some running room at the beginning of the second section. Fly up to find a 1-up.
Level 4
At the first Rail platform, jump on it to make it move, but then jump off onto the big block of ice. When it comes out from underneath the ice, fall onto it and quickly jump next to the ice to make a pink Note Block appear that takes you to Coin Heaven.
When you hit the P-switch, you have enough running room to fly. Fly upwards to find a 1-up block in the sky.
Level 5
You can fly up through the second hole in the ceiling to get some coins up top.
You can fly up through the third hole in the ceiling to find a 1-up in a block.
Where's the exit? It's up through the fifth hole in the ceiling, but you need to take a Koopa shell with you when you fly up there to clear away the blocks and Munchers. There's a power-up in the room on the far right side that you can keep getting to become Raccoon Mario.
Level 6
In the water, swim up the first dead end to find a hidden 1-up.
Level 7
Use the strategy of before to get the coins below the Donut Lifts.
There's a hidden 1-up above the second Donut Lift in the set of two next to a short wall of ice.
To reach the pipe, ride the Dount Lift down a short distance and jump off.
If you're Fiery Mario, you can melt the ice encasing the coins. If you can get 78 or more coins in this stage, Toads House appears on the Map which has a P-wing.
Mini fortress 2
No secrets here.
Level 8
Kick a Koopa shell and then run after it to take out all of the walking Pirahna Plants.
There's a hidden 1-up above the ice blocks that form an H, stand on the right side of the top of the H and jump straight up.
Above the P-switch is a mass of blocks that will turn into coins. Build enough
speed to fly, hit the P-switch, then fly up and get the coins.
Level 9
If you use a P-wing, you can bypass this whole level by flying over the mass of ice, getting a 1-up along the way.
If you take the conventional route, and are Frog Mario, you can enter the third pipe underwater to get three 1-ups and 35 coins.
The P-switch will turn Munchers into coins.
Level 10
There's a vine in one of the blocks next to a giant wall of blocks. Climb up the vine, hit the P-switch and then dive into the wall of coins. If you're Fire Mario, you can melt the ice surrounding the Munchers blocking the pipe. They will turn into coins as long as the P-switch is still activated, you have to be quick. Go down the pipe to find a Hammer Bros. suit.
Mini Fortress 3
You can fly at the beginning of this stage to find a 1-up block over a platform
way up towards the ceiling.
You can then fly up over the first Thwomp to find two 10-coin blocks.
Airship
Look at level 5.
Return to main page.
Look at level 7.
Page last updated: September 8th, 1998